I was thinking about a new idea for a dust and was told gold dust dont yet have an effect. What does everybody think of this?
Gold dust effect = X amount of gold dust will take off 25% dmg (1/4th) from the mob hitting you ONLY if you have as many (or more) than its current level. If you have double however, it will take off 50% dmg (1/2).
Examples: level 100 mob does 100 dmg to you. If i have 100 gold dust on sword, it will only be dishing out 75 dmg to me. If i have 200 gold dust, it will only dish out 50 dmg to me. If i have 99 gold dust, a level 100 mob does normal damage.This would encourage large amounts of gold dust to be used for higher level mobs. It would also be great for the newbies to die less (hopefully lol).Additionally it would be especially useful from the whole unequip/requip swords for healing while in skillers, as we all know is annoying. It would alleviate that a little.
Tell us your ideas
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