Search found 93 matches

by LadyTokya
Fri Aug 16, 2019 5:01 am
Forum: Announcements
Topic: test going down.
Replies: 2
Views: 535

Re: test going down.

Hope so too! Good luck! Any idea when new content will continue to be worked on? I'm still interested in pet taming ;D
by LadyTokya
Sun Jul 21, 2019 3:37 pm
Forum: Development, Features
Topic: Server chat on forums (linked in-game)
Replies: 1
Views: 423

Server chat on forums (linked in-game)

Any way we can get a active log on forums up at the top that is linked to in game global chat?
It would be nice to see a log as well as see if people are online just from the forums.
by LadyTokya
Tue Jul 16, 2019 8:18 am
Forum: Development, Features
Topic: Merchant Dragon Egg
Replies: 3
Views: 408

Merchant Dragon Egg

I suggest today a new dragon egg obtainable by 1 of 2 ways to go about it. The "Merchant Dragon Egg", he will act like a rainbow dragon with the added ability of acting like a merchant that auto restocks after 5 minutes. This would be a kind of accessory pet where you can sell all loot, salt your me...
by LadyTokya
Mon Jul 15, 2019 12:56 pm
Forum: Development, Features
Topic: Staff Expertise
Replies: 8
Views: 631

Re: Staff Expertise

I Think its a great idea. I mean you would have to charge the staffs either way to combine them and combining higher and higher SHOULD produce a higher WV needed to be successful so that way people cant be running around with 1k+ charges on a staff unless their expertise is SUPER high. The point ab...
by LadyTokya
Mon Jul 15, 2019 12:53 pm
Forum: Development, Features
Topic: Staff Expertise
Replies: 8
Views: 631

Re: Staff Expertise

I've not been around for a super long time now, but seeing these kinds of posts might slowly bring me back, as I understand it currently, you could only combine staves of the same material with each other correct? So for example if I mess up on an onyx imbue, could I if I wanted too (and I don't kn...
by LadyTokya
Thu Jul 04, 2019 5:53 am
Forum: Development, Features
Topic: Staff Expertise
Replies: 8
Views: 631

Re: Staff Expertise

interesting concept i am hoping that they still break and you have to form a new one once all the charges run out. because having a permanent staff would be not in the guideline of bm play. Well you would be adding either unimbued staffs and eating those up, or adding the imbued staffs to combine a...
by LadyTokya
Thu Jul 04, 2019 5:06 am
Forum: Development, Features
Topic: Staff Expertise
Replies: 8
Views: 631

Staff Expertise

This is continued from the thread Staff Amalgamate that was suggested by Solstice. What it is:(Staff Expertise) So this nifty skill would allow the player to combine currently imbued staffs together to form one staff with the previous charges added together. Oak staff with 10 Charge's + Oak with 10 ...
by LadyTokya
Wed Jul 03, 2019 5:35 pm
Forum: Development, Features
Topic: Staff Amalgamate
Replies: 4
Views: 392

Re: Staff Amalgamate

Combining smithing and staffs isn't going to give a good staff sink unless the scythe has a swing count that can be upped by x amount of staffs included where you can choose the amount so to increase the swing amount. Not to mention we still would have to have a flooded inventory of din fire staffs ...
by LadyTokya
Wed Jul 03, 2019 2:15 pm
Forum: Development, Features
Topic: Staff Amalgamate
Replies: 4
Views: 392

Re: Staff Amalgamate

@Iresh Please consider this! I'm so tired of having 20+ staffs to click Use on, or remove them to use wep. It would just make sense to be able to stack the uses together as it cant be abused in any way and offers simplicity and ease of access. I also suggest the ability for each additional unimbued ...
by LadyTokya
Wed Jul 03, 2019 2:02 pm
Forum: Bugs, Issues
Topic: Test Server Offline
Replies: 0
Views: 471

Test Server Offline

Test (main) is currently offline. Been offline since roughly 3am PST
by LadyTokya
Tue Jun 25, 2019 9:17 am
Forum: Bugs, Issues
Topic: Cant connect to test (update server down)
Replies: 1
Views: 126

Re: Cant connect to test (update server down)

updating of fancy graphics test works fine. I'm in lol
by LadyTokya
Tue Jun 25, 2019 8:52 am
Forum: Bugs, Issues
Topic: Cant connect to test (update server down)
Replies: 1
Views: 126

Cant connect to test (update server down)

Since the main server is down, i cant seem to update the test server files either. I dont have them as its all a fresh install when i started playing again recently.

Anybody have a zip/rar of the test server? Please send my way! Actually i have a batch file i can run, please post test servers IP.
by LadyTokya
Tue Jun 25, 2019 5:17 am
Forum: Announcements
Topic: Server broke down
Replies: 12
Views: 829

Re: Server broke down

As for win 10 I personally use a torrented copy with zero issues and would be happy to send you an iso file and link you to the program that installs it onto a usb device to install the win 10 iso file onto. Would win 10 work okay with bmreborn? Alternatively I know a site to get a win 10 cdkey for ...
by LadyTokya
Tue Jun 25, 2019 5:13 am
Forum: Announcements
Topic: Server broke down
Replies: 12
Views: 829

Re: Server broke down

Okay so the first hurdle to deal with is a power supply? If you would like, find one you need for it and tell me the price and I'll send the money to your paypal.

Sound good?
by LadyTokya
Mon Jun 24, 2019 11:06 pm
Forum: Announcements
Topic: Server broke down
Replies: 12
Views: 829

Re: Server broke down

Oh no! If thats the case allow me to order whatever parts you need. I'm sure the community would be glad to keep it going. There are other options too like a server you can rent online and host the files on and just have you guys access it when needed for updates. Where is Iresh in all of this? She ...
by LadyTokya
Sun Jun 23, 2019 10:48 pm
Forum: Bugs, Issues
Topic: Server Down
Replies: 2
Views: 156

Server Down

Doesnt seem to be up :(
by LadyTokya
Fri Jun 21, 2019 2:31 am
Forum: Events, Contests
Topic: A Summers Eve Event?
Replies: 1
Views: 380

Re: A Summers Eve Event?

/agree
i just hope im on. Maybe schedule it so everybody knows when it begins and can hopefully make it :D
by LadyTokya
Thu Jun 20, 2019 3:06 pm
Forum: Marketplace
Topic: Buying: All meats and Ingots from viz to chrome
Replies: 0
Views: 724

Buying: All meats and Ingots from viz to chrome

Ill buy all meats! Will pay 50k gold per 20 meats or 1 common dust (red,blue,green,black,white) per 20. ill buy all ingots (excluding elatium)! Viz = 1 dust (or 50k gold) Chitin = 3 dust (or 200k gold) Mal = 5 dust (or 500k gold) Tungsten = 7 dust (or 550k gold) Titanium = 8 dust (or 650k gold) Azra...
by LadyTokya
Thu Jun 20, 2019 2:03 pm
Forum: General Discussion
Topic: Suggestion - Show Rare Drops Only
Replies: 2
Views: 260

Re: Suggestion - Show Rare Drops Only

I 2nd this. I've always wondered why this didn't exist to begin with. It would help greatly to see when lava totems drop, dust drops, that good stuff. Additionally it would help to still see global chat plus rare items vs being spammed with crap loot blocking global chat as there isn't a scrolling m...
by LadyTokya
Thu Jun 20, 2019 6:45 am
Forum: Development, Features
Topic: Staff Amalgamate
Replies: 4
Views: 392

Re: Staff Amalgamate

I like it, im for the idea! Especially adding stacking effects. Staffs are just not used as often as they could be. The whole staff system needs an overhaul. I feel like the only ones used are the din fire (and only for hitting low lvl mobs -.- ) as well as summoning staff. To make things worse, eve...
by LadyTokya
Thu Jun 20, 2019 5:58 am
Forum: Development, Features
Topic: Gold Dust Effect = Defence
Replies: 0
Views: 444

Gold Dust Effect = Defence

I was thinking about a new idea for a dust and was told gold dust dont yet have an effect. What does everybody think of this? Gold dust effect = X amount of gold dust will take off 25% dmg (1/4th) from the mob hitting you ONLY if you have as many (or more) than its current level. If you have double ...
by LadyTokya
Thu Jun 20, 2019 5:51 am
Forum: Development, Features
Topic: Totem Shards from Totem Shatter
Replies: 0
Views: 445

Totem Shards from Totem Shatter

I was thinking it could be pretty cool to get totem shards from a totem shatter. Say 1 to 2 shards per totem (random). This would encourage players to shatter their totems before they disintegrate in order to collect shards. 8 shards and combination of magics reforge that type of shard back into a f...
by LadyTokya
Wed Jun 19, 2019 1:49 pm
Forum: Player Discussion
Topic: Long time no see
Replies: 2
Views: 508

Re: Long time no see

Sup MVM!
by LadyTokya
Sat May 05, 2018 7:46 pm
Forum: Development, Features
Topic: (Approved)Guild Mage
Replies: 7
Views: 357

Re: Guild Mage

just wanted to bump this back up there in hopes it gets added in test :3
by LadyTokya
Sat May 05, 2018 7:39 pm
Forum: Development, Features
Topic: Zoom Distance
Replies: 13
Views: 491

Re: Zoom Distance

im still very much for this idea, i hope you guy's find a way to accomplish it :3 It would be a nice upgrade that helps set us aside from any other running bm servers :D
by LadyTokya
Sat May 05, 2018 7:29 pm
Forum: Development, Features
Topic: Custom Transfer Number
Replies: 8
Views: 386

Re: Custom Transfer Number

I'm all for the 1/2/3/4/5/20/all idea, and to add on it would be nice to have this only appear for adding in beads so its running its own version of the include stuff code. This way its not cluttering up buttons for everything and only pops up for beads.
by LadyTokya
Sat May 05, 2018 7:25 pm
Forum: Development, Features
Topic: Tokens
Replies: 10
Views: 488

Re: Tokens

i like the clicking idea, simply because it was just nice seeing guild members camping at a token in the guild from time to time. Love the idea in general tho, that would be a cool upgrade to tokens. Optionally you guys could just code a new way for tokens to be 'moved' around in any guild square wh...
by LadyTokya
Thu Apr 19, 2018 4:18 pm
Forum: Development, Features
Topic: (Approved)Demon Amulets X20 per merchant
Replies: 5
Views: 268

(Approved)Demon Amulets X20 per merchant

Can we PLEASE get this increased, i had to painstakingly collect 100 of these today and it was not fun, especially given you need the cash to buy that many so why bother making the player run around for them. If you've got the cash, that should be the big limiter, thats already what you've worked fo...
by LadyTokya
Thu Apr 19, 2018 4:12 pm
Forum: Development, Features
Topic: What can we use Green and Black dusts for?
Replies: 15
Views: 721

Re: What can we use Green and Black dusts for?

I actually really like cryptic's idea. I vote that too :D
by LadyTokya
Thu Apr 19, 2018 4:11 pm
Forum: Development, Features
Topic: (Approved:Salt all meats) Merchant "Buy all meat" long overdue
Replies: 14
Views: 563

Re: Merchant "Buy all meat" long overdue

oh look, nobody in square, im safe to sell all meats, buy all meats.

theres also:

oh hey, nobody else is online, its safe to sell all/buy all meats!

lol
by LadyTokya
Thu Apr 19, 2018 4:09 pm
Forum: Development, Features
Topic: Chrome quest in
Replies: 5
Views: 277

Re: Chrome quest in

from what i've heard, more like it forces you to work your a** off for a measley extra reward, and i mean really work ur butt off. I wont ever be doing this quest, not even for chrome. not worth the time :P Sorry.
by LadyTokya
Thu Apr 19, 2018 4:07 pm
Forum: Development, Features
Topic: Increase Render Distance
Replies: 3
Views: 221

Re: Increase Render Distance

bandwidth wise, thats not really an issue these days unless people are still running dial up lol server load - for now we could see how it does and if the community actually grows to the point where server is stressing from too many on, then render distance could easily be relowered :D BOOM! solved ...
by LadyTokya
Wed Apr 18, 2018 9:48 am
Forum: Development, Features
Topic: Increase Render Distance
Replies: 3
Views: 221

Increase Render Distance

Can we get a render distance on creatures increase as well as the overall distance increase? BM was made so long ago that 90% of computer's out today would have zero issue rendering further. For those that do have issues, having mist/fog enabled would make a shorter render distance. I would say incr...
by LadyTokya
Wed Apr 18, 2018 9:39 am
Forum: Development, Features
Topic: True Geo progression
Replies: 3
Views: 223

Re: True Geo progression

aww no! The vaga in a spirit werewolf is the easiest to kill of all the vagas! Now you're taking that away D: Its what i have made 'looters' for vaga runs and now you've just made them all useless on account that the vaga of a dokk is not going to be easier than the spirit werewolf vaga :'( screw pr...
by LadyTokya
Sun Apr 15, 2018 9:56 am
Forum: Development
Topic: New anti macro feature.
Replies: 3
Views: 238

Re: New anti macro feature.

50%? That's a bit excessive and annoying lol
by LadyTokya
Wed Apr 11, 2018 2:43 pm
Forum: Development, Features
Topic: New Staff (Pulls mobs to you)
Replies: 5
Views: 333

Re: New Staff (Pulls mobs to you)

The din fire would hit all mobs nearby, but the new staff would aggro mobs to come to you so you could group up mobs from a bit further away and then you could use a bomb or the din fire staff to take em all out. Additionally this would be very nice in skillers as it would increase staff usage. i'll...
by LadyTokya
Wed Apr 11, 2018 2:33 pm
Forum: Development, Features
Topic: Claws, Dragons and Token ideas!
Replies: 2
Views: 177

Re: Claws, Dragons and Token ideas!

i agree about tokens, i've always felt 36 hrs was far too short.
by LadyTokya
Mon Apr 09, 2018 12:49 pm
Forum: Development
Topic: What to do about the blue golem in the room.
Replies: 4
Views: 274

Re: What to do about the blue golem in the room.

I say for now just make the script not run if there's less than X amount of towers. Then u don't have to worry about it for some time.
by LadyTokya
Mon Apr 09, 2018 12:47 pm
Forum: Guild Tower Request
Topic: Holier Than Thou - Tower Request! 34N,45E W
Replies: 9
Views: 519

Re: Holier Than Thou - Tower Request! 34N,45E W

I have remade the guild and have my alts in it. I'm ready whenever.

@bap when u get the chance can u please fix my guild name? I had to use an additional L in the word Holier (it's incorrect as Hollier) due to it saying the old name still existed 😟
by LadyTokya
Mon Apr 09, 2018 5:08 am
Forum: Development, Features
Topic: New Staff (Pulls mobs to you)
Replies: 5
Views: 333

New Staff (Pulls mobs to you)

Could this be done? A staff that when used makes all mobs in surrounding area move to you. Would be useful to group mobs together and use a bomb, useful in skillers to pull a bunch of them together and see how many u can survive, what do u guys think?