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Totems are created in a similar way to Staff Info except totems use far simpler combinations - to imbue a totem you need to include one into your workbench and then combine a specific set of magics to create a certain type of totem.

You can buy the standard totems at any of the Town Locations, the actual totem types on offer will vary.

An imbued totem is described as type of material and magic(e.g. Diamond Health Totem) followed by two figures inside a set of brackets, those figures are; Number of imperfections - zero is perfect, lower negative numbers happen when the combination was not perfect or the totem has not been completely imbued. Time left before the totem disintegrates, this is currently in realtime hours and counts down irregardless of whether the totem is equipped or not, and irregardless whether you are online or not.

How do I make them?

So what are the combinations of magic needed to make a totem? Well there's a current list below - the numbers listed underneath the combination are the hotkeys for that type of magic so you can quickly imbue a perfect totem from the keyboard (full list of magic shortcuts can be found here: Player Commands Keywords).

Totem Combinations
Totem Effect Components
Accuracy eagle, eagle, sun
Health wolf, frog, frog, turtle
Quickness eagle, snake, moon
Strength bear, bear, turtle
Spirit Prot wolf, snake, frog, moon, moon
Toughness bear, sun, sun
Web Prot bear, wolf, wolf, eagle, frog, turtle, turtle
Life Steal wolf, snake, snake, frog, moon, evil, evil
Focus 3 imbues of each magic

What do they do?

Accuracy increase your accuracy/to-hit so that you can score hits on monsters a little bigger than you normally would, better totems give a larger increase.

Health increases your natural regeneration abilties so that you take less time to recover from damage, better totems heal you faster.

Quickness increase your dodge so that you take a few less hits than you normally would, better totems give a larger increase.

Strength increases your natural strength, allowing you to hit for more damage per attack.

Spirit Prot reduces the damage you take from spirit monsters, better totems provide better spirit damage reduction.

Toughness reduces the damage you take from any attack, better totems provide better damage reduction.

Web Prot decreases the chances of being ensnared by a spidren, and if you are ensnared it length of time you stay trapped in the ensare effect of the spidren.

Life Steal increases regeneration against the monster you are attacking, only works while accurately hitting an opponent.

Focus saves you from being killed from a one shot hit.

Stat Totem adjusts the corresponding stat (physical, magical, or creative) to a level equal to the amount of favors, squared. (see Stat Totem Info)

What types of totem can I use?

If you need it these are the basic statistics for the various totems available to you. The meaning of the columns are as follows; power is value this totem adds to your characters abilities, duration is how long this type of totem will last once imbued, max skill is the level at which this type of totem stops giving out magic XP, no. imbues is the number of imbues the totem can accept before being destroyed - the other columns should be pretty obvious.

Type Power Duration Max Skill No. Imbues Cost Where to find Stat Length
Wood 0 35m 4 11 1g Fingle, Floan
Clay 1 2h 5 12 15g Fingle, Floan
Leather 2 5h 6 13 57g Fingle, Floan 1h
Stone 3 9h 7 14 127g Binu, Jereston, Felloan, Van Togo, Bora Mist, Jinn, Quixonta, Vargas
Iron 4 14h 8 15 225g Binu, Jereston, Felloan, Van Togo, Bora Mist, Jinn, Quixonta, Vargas
Shale 5 21h 9 16 351g Binu, Jereston, Felloan, Van Togo, Bora Mist, Jinn, Quixonta, Vargas
Bone 6 29h 10 17 505g Bree, Rac, Miral, Bucansa, Sintil, Mangel
Quartz 7 38h 11 18 687g Bree, Rac, Miral, Bucansa, Sintil, Mangel
Silver 8 48h 12 19 897g Bree, Rac, Miral, Bucansa, Sintil, Mangel
Amber 9 59h 13 20 1,135g Mostool, Ominon
Golden 10 72h 14 21 1,401g Mostool, Ominon
Jade 11 86h 15 22 1,695g Mostool, Ominon
Platinum 12 101h 16 23 2,017g Magarnas, Gentanos, Naral, Hoomarch
Crystal 13 117h 17 24 3,967g Magarnas, Gentanos, Naral, Hoomarch
Ruby 14 134h 18 25 5,945g Magarnas, Gentanos, Naral, Hoomarch
Emerald 15 153h 19 26 7,951g Aldebar, Zandall
Diamond 16 173h 20 27 9,985g Aldebar, Zandall
Pumpkin 17 ?h 21 28 ?g Special Drop;Halloween Event
Undead 18 216h 22 29 14,137g Special Drop;Possessed monsters,Realm of the Dead
Dragon 19 239h ?? 30 16,255g Special Drop;Dragon Realm
Chitin 20 264h ?? 31 18,401g Special Drop;Labyrinth
Lava 21 290h ?? 32 20,575g Special Drop; Wasteland 80h
Moon 22 ??? ?? 33 ?????? random drop in lab 2 ??
Star 23 345h ?? 34 25,007g Special Reward; Fingle Witch 95h
Sun 24 374h ?? 35 27,265g Special Drop; Dragon Realm Bosses ; Basement
Reindeer 25 405h ?? ?? 29551 Special Reward; Admin Events
totem_information.txt · Last modified: 2020/01/10 00:27 by iresh