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Weapon Aging

Each time a sword hits any monster its age increases by one point - you can check the swords current age by viewing its details in your inventory. Once this figure reaches the maximum age (22,000) then it's officially fully aged.

If you take a long sword (LS) or a great sword (GS) and make it fully aged then when it's converted using one of the Expertise Weapons skills (Katana expertise, Chaos expertiseetc.), the damage statistic will be permanently doubled on the expertised blade.

So a weapon that did 100 damage as a GS or LS will now do at least 200 damage in it's new form, possibly more depending on what form you choose.

What happens if I don't age it fully?

Although I've never tried this myself I've been told that the damage increases with each step of the aging sequence, so it's staggerred from no damage bonus for new / young through to double damage bonus at maximum.

What are the different ages of swords?

When you look at your swords details the display will give your swords age a name based on its current age…

Description Strikes
New 0
Young 1,000
Mature 2,500
Well worn 5,000
Venerable 10,000
Ancient 15,000
Ancient (old max) 22,000
Very Ancient ???
Incredibly Ancient ???
Finely Aged ???
Magical 150,000

As the server now counts blade age beyond 22,000 hits, you may notice a falling light blue particle effect in your square periodically after 22k. This occurs every 2500 hits and we're told represents a 1% increase in shard chance during dismantling, up to the maximum of 50% at 150,000 hits. 22,000 is still the required number to get the double damage from expertising a blade, and we're told there is no benefit to aging a Great Sword beyond 22k for the purposes of expertising.

blade_ages.txt · Last modified: 2020/04/17 06:50 by yuritau